The default value is 0 (a single monster). Aoe Sets the area of effect for the weapon in squares. The special afflictions and benefit effects are listed in Table Special Afflictions and Table Special Benefits. Note that damage types 12 and 13 require a bitmask value for their special effects. The default value is 0, which makes the weapon a natural weapon whose base damage is determined during monster modding.A fiery explosion for a fireball. “aoe 3005” for a cone of 5 squares.Sets the visual effect that occurs where the weapon strikes down, e.g. 30xx must be written as a 4 digit number e.g. Those that are written as e.g. See Table Area of Effects (aoe). There are also many special values that can be used for other kind of areas.Those marked with an asterisk (*) behave like normal for aoe 1 effects, but with larger aoe they still only create one flying graphical effect. See Fly modes (flymode) table. Flymode Set this if a projectile should be visible for a ranged attack. See table Sound Effects (sound). Sound The sound effect when the weapon strikes down. The default is no visual effect.Flysound The sound effect when the projectile starts flying, ranged weapons only. If flymode is 1 a fly sprite (see table Fly Sprites (flyspr)) should be used instead of a look number. Flylook The visual effect (see table Visual Effects (look)) of the flying projectile, ranged weapons only. See the table Fly Sprites (flyspr) for possible sprites to use. If using a sprite (flymode 1) then the look value will be used to set the sprite used.
![]() ![]() ![]() Reload1It takes 1 combat round to reload this weapon. DrainDraining damage that will heal the attacker oneshotThe weapon can only be used once per battle. Reloadsnd Clears all special attributes of the weapon. MrPassing a normal magic resistance check negates the effects of this weapon. EasymrPassing an easy magic resistance check negates the effects of this weapon. Reload3It takes 3 combat rounds to reload this weapon. Mac drive 9 for windowsReanimateA victim killed by the weapon becomes a Soulless. AffectanimalThe weapon only affects animals. HolykillThe weapon causes double damage against undead affectundeadThe weapon is unaffected by damage bonuses from any source drownWater breathers are immune to this weapon. AnThe effects of this weapon can be resisted by a successful strength check. ReplicateA victim killed by this weapon becomes the same type of monster as the killer. For example, units killed by a Doppelganger become Doppelspawn, which is the next unit in order from Doppelganger. MutateA victim killed by this weapon becomes a monster of the type that immediately follows the killer in the monster list. HardmoraleA morale check vs 1d20 negates the effects of this weapon. MoraleA morale check vs 1d10 negates the effects of this weapon. HugeThe weapon does not affect Huge beings. LargeThe weapon does not affect monsters that are 2x2 tiles or larger in size on the battlefield. InanimateThe weapon does not affect Lifeless beings. MundaneBeing Ethereal protects against this weapon. ArrowThe effects of this weapon can be negated by the Air Shield attribute. FlyingFlying and Floating units are immune. Mercenary Lord Dmg Redcut Work On Immortals Full Damage AndRangepenDamage penalty at long range. LobUse this command for arrows, sling stones and other weapons with an arcing trajectory. The primary target takes full damage and all subsequent targets take a cumulative -1 damage (so the second target takes full damage -1, the third target takes full damage -2 etc). FullsweepThe attack will hit all adjacent units. SweepThe weapon can continue to kill multiple targets. Most weapons such as swords and spears are mundane. DispossessVictim becomes a dispossessed spirit affectmaleThis weapon will not affect females stoneStone beings are immune to the weapon. OnlyenemyThis weapon will not affect friendly troops onlyfriendThis weapon will only affect friendly troops ghoulifyHumanoids killed by this weapon will become ghouls scatterA missile weapon with this attribute may deviate one square poisonPoison resistance helps against this attack even though the weapon is not poison.
0 Comments
Leave a Reply. |
Details
AuthorNancy ArchivesCategories |